Pierfrancesco Catalano
Game Designer
Work Experience
ProudTurkeys
I've been working in ProudTurkeys for a year, dealing with everything related to Game Design, such as organizing documents, creating tasks, designing mechanics, designing levels, and making prototypes.
"I have been working for Kool Games since April 2023."
Kool Games
I worked on HC and IA for Android and IOS.
I I took care of team management, concept creation, documentation production, level design, UI and UX and communication with publishers, sending project status updates and participating in weekly calls
"I worked for Kool Games for over a year."
Word War
Word War is a word-based party game in which players have to form words, physically collecting syllables from the ground, to score points.
"This game is out on Steam".
Moon
Moon is a narrative game where the player must explore an area to find objects that will allow him to build a ship and continue in the story.
"This game is in progress".
Erion
Erion is a 2d hack and slash where the player is a supernatural entity who will have to make his way through the enemies in order to save the village that summoned him.
"This game was made in 1 month".
Memory of a Murder
Memory of a Murder is a first-person walking simulator where players relive moments before a murder.
"This game was made in 2 weeks".
40 Days
40 Days is a platform game where players have the opportunity to experience war from a child's point of view.
"This game was made in 2 months".
Step Away
Step Away is a narrative game that aims to represent video game addiction by taking the concept to an extreme.
"This game was made in 2 weeks".
Award winner
Team Spirit GGJ 2020
Lost Frequencies
Game of the global Game Jam 2020 developed in 48 hours.
"This game was made in 48 hours".
Shades
Shades is a three-dimensional game in which players have to solve puzzles using shades of colors.
"This game was made in 3 weeks".